[settings]
my_peds1Count = 18
my_peds1[0]Model = g_m_y_lost_01
my_peds1[0]Model2 = 0x4F46D607
my_peds1[0]Positionx = -1505.399
my_peds1[0]Positiony = -973.7749
my_peds1[0]Positionz = 7.379409
my_peds1[0]Heading = 135
my_peds1[0]Task = 6
my_peds1[0]Weapon = CombatPistol
my_peds1[0]Group = 1
my_peds1[0]SeatPosition = 0
my_peds1[0]my_peds_variation = Random
my_peds1[0]my_peds_Accuracy = 60
my_peds1[0]my_peds_Health = 100
my_peds1[0]my_peds_Armour = 0
my_peds1[0]my_peds_Invincible = 
my_peds1[0]my_peds_DrivingSpeed = 60
my_peds1[0]my_peds_DrivingStyle = 
my_peds1[0]my_peds_CombatEngaugeRange = 100
my_peds1[0]my_peds_CanLeaveGuardRange = 
my_peds1[0]my_peds_GuardRange = 5
my_peds1[0]my_peds_VecFallowDist = 5
my_peds1[0]my_peds_seeingRange = 30
my_peds1[0]my_peds_hearingRange = 30
my_peds1[0]my_peds_group_numb = 0
my_peds1[0]my_peds_Combat_Ability = 10
my_peds1[0]my_peds_senario = 
my_peds1[0]my_peds_can_exit_vehicle = True
my_peds1[0]my_peds_waypoint = 0
my_peds1[0]COMPONENT_FACE_DRAWABLE = 0
my_peds1[0]COMPONENT_FACE_TEXTURE = 0
my_peds1[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[0]COMPONENT_HEAD_TEXTURE = 0
my_peds1[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[0]COMPONENT_HAIR_TEXTURE = 0
my_peds1[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[0]COMPONENT_TORSO_TEXTURE = 0
my_peds1[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[0]COMPONENT_LEGS_TEXTURE = 0
my_peds1[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[0]COMPONENT_HANDS_TEXTURE = 0
my_peds1[0]COMPONENT_FEET_DRAWABLE = 0
my_peds1[0]COMPONENT_FEET_TEXTURE = 0
my_peds1[0]COMPONENT_EYES_DRAWABLE = 0
my_peds1[0]COMPONENT_EYES_TEXTURE = 0
my_peds1[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[0]COMPONENT_TASKS_TEXTURE = 0
my_peds1[0]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[0]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[0]PROP_HATS_INDEX = -1
my_peds1[0]PROP_HATS_TEXTURE = -1
my_peds1[0]PROP_GLASSES_INDEX = -1
my_peds1[0]PROP_GLASSES_TEXTURE = -1
my_peds1[0]PROP_EARS_INDEX = -1
my_peds1[0]PROP_EARS_TEXTURE = -1
my_peds1[1]Model = g_m_y_lost_01
my_peds1[1]Model2 = 0x4F46D607
my_peds1[1]Positionx = -1506.54
my_peds1[1]Positiony = -971.16
my_peds1[1]Positionz = 7.607532
my_peds1[1]Heading = 135
my_peds1[1]Task = 8
my_peds1[1]Weapon = CombatPistol
my_peds1[1]Group = 1
my_peds1[1]SeatPosition = -1
my_peds1[1]my_peds_variation = Random
my_peds1[1]my_peds_Accuracy = 60
my_peds1[1]my_peds_Health = 100
my_peds1[1]my_peds_Armour = 0
my_peds1[1]my_peds_Invincible = 
my_peds1[1]my_peds_DrivingSpeed = 60
my_peds1[1]my_peds_DrivingStyle = 
my_peds1[1]my_peds_CombatEngaugeRange = 100
my_peds1[1]my_peds_CanLeaveGuardRange = 
my_peds1[1]my_peds_GuardRange = 5
my_peds1[1]my_peds_VecFallowDist = 5
my_peds1[1]my_peds_seeingRange = 30
my_peds1[1]my_peds_hearingRange = 30
my_peds1[1]my_peds_group_numb = 0
my_peds1[1]my_peds_Combat_Ability = 10
my_peds1[1]my_peds_senario = 
my_peds1[1]my_peds_can_exit_vehicle = True
my_peds1[1]my_peds_waypoint = 0
my_peds1[1]COMPONENT_FACE_DRAWABLE = 0
my_peds1[1]COMPONENT_FACE_TEXTURE = 2
my_peds1[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[1]COMPONENT_HEAD_TEXTURE = 0
my_peds1[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[1]COMPONENT_HAIR_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[1]COMPONENT_TORSO_TEXTURE = 1
my_peds1[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[1]COMPONENT_LEGS_TEXTURE = 2
my_peds1[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[1]COMPONENT_HANDS_TEXTURE = 0
my_peds1[1]COMPONENT_FEET_DRAWABLE = 0
my_peds1[1]COMPONENT_FEET_TEXTURE = 0
my_peds1[1]COMPONENT_EYES_DRAWABLE = 0
my_peds1[1]COMPONENT_EYES_TEXTURE = 0
my_peds1[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[1]COMPONENT_TASKS_TEXTURE = 0
my_peds1[1]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[1]PROP_HATS_INDEX = -1
my_peds1[1]PROP_HATS_TEXTURE = -1
my_peds1[1]PROP_GLASSES_INDEX = -1
my_peds1[1]PROP_GLASSES_TEXTURE = -1
my_peds1[1]PROP_EARS_INDEX = -1
my_peds1[1]PROP_EARS_TEXTURE = -1
my_peds1[2]Model = g_m_y_lost_01
my_peds1[2]Model2 = 0x4F46D607
my_peds1[2]Positionx = -1442.653
my_peds1[2]Positiony = -1098.283
my_peds1[2]Positionz = 3.45328
my_peds1[2]Heading = 135
my_peds1[2]Task = 8
my_peds1[2]Weapon = CombatPistol
my_peds1[2]Group = 1
my_peds1[2]SeatPosition = -1
my_peds1[2]my_peds_variation = Random
my_peds1[2]my_peds_Accuracy = 60
my_peds1[2]my_peds_Health = 100
my_peds1[2]my_peds_Armour = 0
my_peds1[2]my_peds_Invincible = 
my_peds1[2]my_peds_DrivingSpeed = 60
my_peds1[2]my_peds_DrivingStyle = 
my_peds1[2]my_peds_CombatEngaugeRange = 250
my_peds1[2]my_peds_CanLeaveGuardRange = 
my_peds1[2]my_peds_GuardRange = 5
my_peds1[2]my_peds_VecFallowDist = 5
my_peds1[2]my_peds_seeingRange = 30
my_peds1[2]my_peds_hearingRange = 30
my_peds1[2]my_peds_group_numb = 0
my_peds1[2]my_peds_Combat_Ability = 10
my_peds1[2]my_peds_senario = 
my_peds1[2]my_peds_can_exit_vehicle = True
my_peds1[2]my_peds_waypoint = 0
my_peds1[2]COMPONENT_FACE_DRAWABLE = 0
my_peds1[2]COMPONENT_FACE_TEXTURE = 0
my_peds1[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[2]COMPONENT_HEAD_TEXTURE = 0
my_peds1[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[2]COMPONENT_HAIR_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO_TEXTURE = 0
my_peds1[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[2]COMPONENT_LEGS_TEXTURE = 1
my_peds1[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[2]COMPONENT_HANDS_TEXTURE = 0
my_peds1[2]COMPONENT_FEET_DRAWABLE = 0
my_peds1[2]COMPONENT_FEET_TEXTURE = 0
my_peds1[2]COMPONENT_EYES_DRAWABLE = 0
my_peds1[2]COMPONENT_EYES_TEXTURE = 0
my_peds1[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[2]COMPONENT_TASKS_TEXTURE = 0
my_peds1[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[2]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[2]PROP_HATS_INDEX = -1
my_peds1[2]PROP_HATS_TEXTURE = -1
my_peds1[2]PROP_GLASSES_INDEX = -1
my_peds1[2]PROP_GLASSES_TEXTURE = -1
my_peds1[2]PROP_EARS_INDEX = -1
my_peds1[2]PROP_EARS_TEXTURE = -1
my_peds1[3]Model = g_m_y_lost_01
my_peds1[3]Model2 = 0x4F46D607
my_peds1[3]Positionx = -1440.545
my_peds1[3]Positiony = -1097.289
my_peds1[3]Positionz = 3.453415
my_peds1[3]Heading = 90.00002
my_peds1[3]Task = 6
my_peds1[3]Weapon = CombatPistol
my_peds1[3]Group = 1
my_peds1[3]SeatPosition = 0
my_peds1[3]my_peds_variation = Random
my_peds1[3]my_peds_Accuracy = 60
my_peds1[3]my_peds_Health = 100
my_peds1[3]my_peds_Armour = 0
my_peds1[3]my_peds_Invincible = 
my_peds1[3]my_peds_DrivingSpeed = 60
my_peds1[3]my_peds_DrivingStyle = 
my_peds1[3]my_peds_CombatEngaugeRange = 250
my_peds1[3]my_peds_CanLeaveGuardRange = 
my_peds1[3]my_peds_GuardRange = 5
my_peds1[3]my_peds_VecFallowDist = 5
my_peds1[3]my_peds_seeingRange = 30
my_peds1[3]my_peds_hearingRange = 30
my_peds1[3]my_peds_group_numb = 0
my_peds1[3]my_peds_Combat_Ability = 10
my_peds1[3]my_peds_senario = 
my_peds1[3]my_peds_can_exit_vehicle = True
my_peds1[3]my_peds_waypoint = 0
my_peds1[3]COMPONENT_FACE_DRAWABLE = 0
my_peds1[3]COMPONENT_FACE_TEXTURE = 1
my_peds1[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[3]COMPONENT_HEAD_TEXTURE = 0
my_peds1[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[3]COMPONENT_HAIR_TEXTURE = 0
my_peds1[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[3]COMPONENT_TORSO_TEXTURE = 0
my_peds1[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[3]COMPONENT_LEGS_TEXTURE = 0
my_peds1[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[3]COMPONENT_HANDS_TEXTURE = 0
my_peds1[3]COMPONENT_FEET_DRAWABLE = 0
my_peds1[3]COMPONENT_FEET_TEXTURE = 0
my_peds1[3]COMPONENT_EYES_DRAWABLE = 0
my_peds1[3]COMPONENT_EYES_TEXTURE = 0
my_peds1[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[3]COMPONENT_TASKS_TEXTURE = 0
my_peds1[3]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[3]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[3]PROP_HATS_INDEX = -1
my_peds1[3]PROP_HATS_TEXTURE = -1
my_peds1[3]PROP_GLASSES_INDEX = -1
my_peds1[3]PROP_GLASSES_TEXTURE = -1
my_peds1[3]PROP_EARS_INDEX = -1
my_peds1[3]PROP_EARS_TEXTURE = -1
my_peds1[4]Model = g_m_y_lost_02
my_peds1[4]Model2 = 0x3D843282
my_peds1[4]Positionx = -1394.857
my_peds1[4]Positiony = -896.3268
my_peds1[4]Positionz = 11.84013
my_peds1[4]Heading = 90.44795
my_peds1[4]Task = 8
my_peds1[4]Weapon = CombatPistol
my_peds1[4]Group = 1
my_peds1[4]SeatPosition = -1
my_peds1[4]my_peds_variation = Random
my_peds1[4]my_peds_Accuracy = 60
my_peds1[4]my_peds_Health = 100
my_peds1[4]my_peds_Armour = 0
my_peds1[4]my_peds_Invincible = 
my_peds1[4]my_peds_DrivingSpeed = 60
my_peds1[4]my_peds_DrivingStyle = 
my_peds1[4]my_peds_CombatEngaugeRange = 100
my_peds1[4]my_peds_CanLeaveGuardRange = 
my_peds1[4]my_peds_GuardRange = 5
my_peds1[4]my_peds_VecFallowDist = 5
my_peds1[4]my_peds_seeingRange = 30
my_peds1[4]my_peds_hearingRange = 30
my_peds1[4]my_peds_group_numb = 0
my_peds1[4]my_peds_Combat_Ability = 10
my_peds1[4]my_peds_senario = 
my_peds1[4]my_peds_can_exit_vehicle = True
my_peds1[4]my_peds_waypoint = 0
my_peds1[4]COMPONENT_FACE_DRAWABLE = 0
my_peds1[4]COMPONENT_FACE_TEXTURE = 2
my_peds1[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[4]COMPONENT_HEAD_TEXTURE = 0
my_peds1[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[4]COMPONENT_HAIR_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[4]COMPONENT_TORSO_TEXTURE = 2
my_peds1[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[4]COMPONENT_LEGS_TEXTURE = 2
my_peds1[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[4]COMPONENT_HANDS_TEXTURE = 0
my_peds1[4]COMPONENT_FEET_DRAWABLE = 0
my_peds1[4]COMPONENT_FEET_TEXTURE = 0
my_peds1[4]COMPONENT_EYES_DRAWABLE = 0
my_peds1[4]COMPONENT_EYES_TEXTURE = 0
my_peds1[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[4]COMPONENT_TASKS_TEXTURE = 0
my_peds1[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[4]PROP_HATS_INDEX = -1
my_peds1[4]PROP_HATS_TEXTURE = -1
my_peds1[4]PROP_GLASSES_INDEX = -1
my_peds1[4]PROP_GLASSES_TEXTURE = -1
my_peds1[4]PROP_EARS_INDEX = -1
my_peds1[4]PROP_EARS_TEXTURE = -1
my_peds1[5]Model = g_m_y_lost_02
my_peds1[5]Model2 = 0x3D843282
my_peds1[5]Positionx = -1397.19
my_peds1[5]Positiony = -893.8604
my_peds1[5]Positionz = 11.70747
my_peds1[5]Heading = 225
my_peds1[5]Task = 6
my_peds1[5]Weapon = CombatPistol
my_peds1[5]Group = 1
my_peds1[5]SeatPosition = 0
my_peds1[5]my_peds_variation = Random
my_peds1[5]my_peds_Accuracy = 60
my_peds1[5]my_peds_Health = 100
my_peds1[5]my_peds_Armour = 0
my_peds1[5]my_peds_Invincible = 
my_peds1[5]my_peds_DrivingSpeed = 60
my_peds1[5]my_peds_DrivingStyle = 
my_peds1[5]my_peds_CombatEngaugeRange = 100
my_peds1[5]my_peds_CanLeaveGuardRange = 
my_peds1[5]my_peds_GuardRange = 5
my_peds1[5]my_peds_VecFallowDist = 5
my_peds1[5]my_peds_seeingRange = 30
my_peds1[5]my_peds_hearingRange = 30
my_peds1[5]my_peds_group_numb = 0
my_peds1[5]my_peds_Combat_Ability = 10
my_peds1[5]my_peds_senario = 
my_peds1[5]my_peds_can_exit_vehicle = True
my_peds1[5]my_peds_waypoint = 0
my_peds1[5]COMPONENT_FACE_DRAWABLE = 0
my_peds1[5]COMPONENT_FACE_TEXTURE = 0
my_peds1[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[5]COMPONENT_HEAD_TEXTURE = 0
my_peds1[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[5]COMPONENT_HAIR_TEXTURE = 1
my_peds1[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[5]COMPONENT_TORSO_TEXTURE = 0
my_peds1[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[5]COMPONENT_LEGS_TEXTURE = 0
my_peds1[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[5]COMPONENT_HANDS_TEXTURE = 0
my_peds1[5]COMPONENT_FEET_DRAWABLE = 0
my_peds1[5]COMPONENT_FEET_TEXTURE = 0
my_peds1[5]COMPONENT_EYES_DRAWABLE = 0
my_peds1[5]COMPONENT_EYES_TEXTURE = 0
my_peds1[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[5]COMPONENT_TASKS_TEXTURE = 0
my_peds1[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[5]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[5]PROP_HATS_INDEX = -1
my_peds1[5]PROP_HATS_TEXTURE = -1
my_peds1[5]PROP_GLASSES_INDEX = -1
my_peds1[5]PROP_GLASSES_TEXTURE = -1
my_peds1[5]PROP_EARS_INDEX = -1
my_peds1[5]PROP_EARS_TEXTURE = -1
my_peds1[6]Model = g_m_y_lost_03
my_peds1[6]Model2 = 0x32B11CDC
my_peds1[6]Positionx = -1158.737
my_peds1[6]Positiony = -866.6667
my_peds1[6]Positionz = 13.72503
my_peds1[6]Heading = 315.3376
my_peds1[6]Task = 8
my_peds1[6]Weapon = CombatPistol
my_peds1[6]Group = 1
my_peds1[6]SeatPosition = -1
my_peds1[6]my_peds_variation = Random
my_peds1[6]my_peds_Accuracy = 60
my_peds1[6]my_peds_Health = 100
my_peds1[6]my_peds_Armour = 0
my_peds1[6]my_peds_Invincible = 
my_peds1[6]my_peds_DrivingSpeed = 60
my_peds1[6]my_peds_DrivingStyle = 
my_peds1[6]my_peds_CombatEngaugeRange = 100
my_peds1[6]my_peds_CanLeaveGuardRange = 
my_peds1[6]my_peds_GuardRange = 5
my_peds1[6]my_peds_VecFallowDist = 5
my_peds1[6]my_peds_seeingRange = 30
my_peds1[6]my_peds_hearingRange = 30
my_peds1[6]my_peds_group_numb = 0
my_peds1[6]my_peds_Combat_Ability = 10
my_peds1[6]my_peds_senario = 
my_peds1[6]my_peds_can_exit_vehicle = True
my_peds1[6]my_peds_waypoint = 0
my_peds1[6]COMPONENT_FACE_DRAWABLE = 1
my_peds1[6]COMPONENT_FACE_TEXTURE = 0
my_peds1[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[6]COMPONENT_HEAD_TEXTURE = 0
my_peds1[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[6]COMPONENT_HAIR_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[6]COMPONENT_TORSO_TEXTURE = 2
my_peds1[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[6]COMPONENT_LEGS_TEXTURE = 0
my_peds1[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[6]COMPONENT_HANDS_TEXTURE = 0
my_peds1[6]COMPONENT_FEET_DRAWABLE = 0
my_peds1[6]COMPONENT_FEET_TEXTURE = 0
my_peds1[6]COMPONENT_EYES_DRAWABLE = 0
my_peds1[6]COMPONENT_EYES_TEXTURE = 0
my_peds1[6]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds1[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[6]COMPONENT_TASKS_TEXTURE = 0
my_peds1[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[6]PROP_HATS_INDEX = -1
my_peds1[6]PROP_HATS_TEXTURE = -1
my_peds1[6]PROP_GLASSES_INDEX = -1
my_peds1[6]PROP_GLASSES_TEXTURE = -1
my_peds1[6]PROP_EARS_INDEX = -1
my_peds1[6]PROP_EARS_TEXTURE = -1
my_peds1[7]Model = csb_g
my_peds1[7]Model2 = 0xA28E71D7
my_peds1[7]Positionx = -61.33684
my_peds1[7]Positiony = -1528.744
my_peds1[7]Positionz = 42.21979
my_peds1[7]Heading = 36.38013
my_peds1[7]Task = 1
my_peds1[7]Weapon = Unarmed
my_peds1[7]Group = 0
my_peds1[7]SeatPosition = 0
my_peds1[7]my_peds_variation = Default
my_peds1[7]my_peds_Accuracy = 60
my_peds1[7]my_peds_Health = 100
my_peds1[7]my_peds_Armour = 0
my_peds1[7]my_peds_Invincible = 
my_peds1[7]my_peds_DrivingSpeed = 60
my_peds1[7]my_peds_DrivingStyle = 
my_peds1[7]my_peds_CombatEngaugeRange = 100
my_peds1[7]my_peds_CanLeaveGuardRange = 
my_peds1[7]my_peds_GuardRange = 5
my_peds1[7]my_peds_VecFallowDist = 5
my_peds1[7]my_peds_seeingRange = 30
my_peds1[7]my_peds_hearingRange = 30
my_peds1[7]my_peds_group_numb = 0
my_peds1[7]my_peds_Combat_Ability = 10
my_peds1[7]my_peds_senario = 
my_peds1[7]my_peds_can_exit_vehicle = True
my_peds1[7]my_peds_waypoint = 0
my_peds1[7]COMPONENT_FACE_DRAWABLE = 0
my_peds1[7]COMPONENT_FACE_TEXTURE = 0
my_peds1[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[7]COMPONENT_HEAD_TEXTURE = 0
my_peds1[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[7]COMPONENT_HAIR_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[7]COMPONENT_TORSO_TEXTURE = 0
my_peds1[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[7]COMPONENT_LEGS_TEXTURE = 0
my_peds1[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[7]COMPONENT_HANDS_TEXTURE = 0
my_peds1[7]COMPONENT_FEET_DRAWABLE = 0
my_peds1[7]COMPONENT_FEET_TEXTURE = 0
my_peds1[7]COMPONENT_EYES_DRAWABLE = 0
my_peds1[7]COMPONENT_EYES_TEXTURE = 0
my_peds1[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[7]COMPONENT_TASKS_TEXTURE = 0
my_peds1[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[7]PROP_HATS_INDEX = -1
my_peds1[7]PROP_HATS_TEXTURE = -1
my_peds1[7]PROP_GLASSES_INDEX = -1
my_peds1[7]PROP_GLASSES_TEXTURE = -1
my_peds1[7]PROP_EARS_INDEX = -1
my_peds1[7]PROP_EARS_TEXTURE = -1
my_peds1[8]Model = g_m_y_lost_03
my_peds1[8]Model2 = 0x32B11CDC
my_peds1[8]Positionx = -1296.091
my_peds1[8]Positiony = -1081.983
my_peds1[8]Positionz = 7.011062
my_peds1[8]Heading = 6.783539
my_peds1[8]Task = 8
my_peds1[8]Weapon = CombatPistol
my_peds1[8]Group = 1
my_peds1[8]SeatPosition = -1
my_peds1[8]my_peds_variation = Random
my_peds1[8]my_peds_Accuracy = 60
my_peds1[8]my_peds_Health = 100
my_peds1[8]my_peds_Armour = 0
my_peds1[8]my_peds_Invincible = 
my_peds1[8]my_peds_DrivingSpeed = 60
my_peds1[8]my_peds_DrivingStyle = 
my_peds1[8]my_peds_CombatEngaugeRange = 100
my_peds1[8]my_peds_CanLeaveGuardRange = 
my_peds1[8]my_peds_GuardRange = 5
my_peds1[8]my_peds_VecFallowDist = 5
my_peds1[8]my_peds_seeingRange = 30
my_peds1[8]my_peds_hearingRange = 30
my_peds1[8]my_peds_group_numb = 0
my_peds1[8]my_peds_Combat_Ability = 10
my_peds1[8]my_peds_senario = 
my_peds1[8]my_peds_can_exit_vehicle = True
my_peds1[8]my_peds_waypoint = 0
my_peds1[8]COMPONENT_FACE_DRAWABLE = 1
my_peds1[8]COMPONENT_FACE_TEXTURE = 2
my_peds1[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[8]COMPONENT_HEAD_TEXTURE = 0
my_peds1[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[8]COMPONENT_HAIR_TEXTURE = 0
my_peds1[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[8]COMPONENT_TORSO_TEXTURE = 1
my_peds1[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[8]COMPONENT_LEGS_TEXTURE = 1
my_peds1[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[8]COMPONENT_HANDS_TEXTURE = 0
my_peds1[8]COMPONENT_FEET_DRAWABLE = 0
my_peds1[8]COMPONENT_FEET_TEXTURE = 0
my_peds1[8]COMPONENT_EYES_DRAWABLE = 0
my_peds1[8]COMPONENT_EYES_TEXTURE = 0
my_peds1[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[8]COMPONENT_TASKS_TEXTURE = 0
my_peds1[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[8]PROP_HATS_INDEX = -1
my_peds1[8]PROP_HATS_TEXTURE = -1
my_peds1[8]PROP_GLASSES_INDEX = -1
my_peds1[8]PROP_GLASSES_TEXTURE = -1
my_peds1[8]PROP_EARS_INDEX = -1
my_peds1[8]PROP_EARS_TEXTURE = -1
my_peds1[9]Model = g_m_y_lost_03
my_peds1[9]Model2 = 0x32B11CDC
my_peds1[9]Positionx = -1298.305
my_peds1[9]Positiony = -1079.738
my_peds1[9]Positionz = 6.852598
my_peds1[9]Heading = 186.7835
my_peds1[9]Task = 6
my_peds1[9]Weapon = CombatPistol
my_peds1[9]Group = 1
my_peds1[9]SeatPosition = 0
my_peds1[9]my_peds_variation = Random
my_peds1[9]my_peds_Accuracy = 60
my_peds1[9]my_peds_Health = 100
my_peds1[9]my_peds_Armour = 0
my_peds1[9]my_peds_Invincible = 
my_peds1[9]my_peds_DrivingSpeed = 60
my_peds1[9]my_peds_DrivingStyle = 
my_peds1[9]my_peds_CombatEngaugeRange = 100
my_peds1[9]my_peds_CanLeaveGuardRange = 
my_peds1[9]my_peds_GuardRange = 5
my_peds1[9]my_peds_VecFallowDist = 5
my_peds1[9]my_peds_seeingRange = 30
my_peds1[9]my_peds_hearingRange = 30
my_peds1[9]my_peds_group_numb = 0
my_peds1[9]my_peds_Combat_Ability = 10
my_peds1[9]my_peds_senario = 
my_peds1[9]my_peds_can_exit_vehicle = True
my_peds1[9]my_peds_waypoint = 0
my_peds1[9]COMPONENT_FACE_DRAWABLE = 0
my_peds1[9]COMPONENT_FACE_TEXTURE = 1
my_peds1[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[9]COMPONENT_HEAD_TEXTURE = 0
my_peds1[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[9]COMPONENT_HAIR_TEXTURE = 0
my_peds1[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO_TEXTURE = 1
my_peds1[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[9]COMPONENT_LEGS_TEXTURE = 1
my_peds1[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[9]COMPONENT_HANDS_TEXTURE = 0
my_peds1[9]COMPONENT_FEET_DRAWABLE = 1
my_peds1[9]COMPONENT_FEET_TEXTURE = 0
my_peds1[9]COMPONENT_EYES_DRAWABLE = 0
my_peds1[9]COMPONENT_EYES_TEXTURE = 0
my_peds1[9]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds1[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[9]COMPONENT_TASKS_TEXTURE = 0
my_peds1[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[9]PROP_HATS_INDEX = -1
my_peds1[9]PROP_HATS_TEXTURE = -1
my_peds1[9]PROP_GLASSES_INDEX = -1
my_peds1[9]PROP_GLASSES_TEXTURE = -1
my_peds1[9]PROP_EARS_INDEX = -1
my_peds1[9]PROP_EARS_TEXTURE = -1
my_peds1[10]Model = g_m_y_lost_03
my_peds1[10]Model2 = 0x32B11CDC
my_peds1[10]Positionx = -1055.695
my_peds1[10]Positiony = -1271.714
my_peds1[10]Positionz = 6.19802
my_peds1[10]Heading = 36.78393
my_peds1[10]Task = 8
my_peds1[10]Weapon = CombatPistol
my_peds1[10]Group = 1
my_peds1[10]SeatPosition = -1
my_peds1[10]my_peds_variation = Random
my_peds1[10]my_peds_Accuracy = 60
my_peds1[10]my_peds_Health = 100
my_peds1[10]my_peds_Armour = 0
my_peds1[10]my_peds_Invincible = 
my_peds1[10]my_peds_DrivingSpeed = 60
my_peds1[10]my_peds_DrivingStyle = 
my_peds1[10]my_peds_CombatEngaugeRange = 100
my_peds1[10]my_peds_CanLeaveGuardRange = 
my_peds1[10]my_peds_GuardRange = 5
my_peds1[10]my_peds_VecFallowDist = 5
my_peds1[10]my_peds_seeingRange = 30
my_peds1[10]my_peds_hearingRange = 30
my_peds1[10]my_peds_group_numb = 0
my_peds1[10]my_peds_Combat_Ability = 10
my_peds1[10]my_peds_senario = 
my_peds1[10]my_peds_can_exit_vehicle = True
my_peds1[10]my_peds_waypoint = 0
my_peds1[10]COMPONENT_FACE_DRAWABLE = 0
my_peds1[10]COMPONENT_FACE_TEXTURE = 2
my_peds1[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[10]COMPONENT_HEAD_TEXTURE = 0
my_peds1[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[10]COMPONENT_HAIR_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[10]COMPONENT_TORSO_TEXTURE = 2
my_peds1[10]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[10]COMPONENT_LEGS_TEXTURE = 2
my_peds1[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[10]COMPONENT_HANDS_TEXTURE = 0
my_peds1[10]COMPONENT_FEET_DRAWABLE = 1
my_peds1[10]COMPONENT_FEET_TEXTURE = 0
my_peds1[10]COMPONENT_EYES_DRAWABLE = 0
my_peds1[10]COMPONENT_EYES_TEXTURE = 0
my_peds1[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[10]COMPONENT_TASKS_TEXTURE = 0
my_peds1[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[10]PROP_HATS_INDEX = -1
my_peds1[10]PROP_HATS_TEXTURE = -1
my_peds1[10]PROP_GLASSES_INDEX = -1
my_peds1[10]PROP_GLASSES_TEXTURE = -1
my_peds1[10]PROP_EARS_INDEX = -1
my_peds1[10]PROP_EARS_TEXTURE = -1
my_peds1[11]Model = g_m_y_lost_03
my_peds1[11]Model2 = 0x32B11CDC
my_peds1[11]Positionx = -1056.193
my_peds1[11]Positiony = -1268.177
my_peds1[11]Positionz = 6.043594
my_peds1[11]Heading = 201.7835
my_peds1[11]Task = 6
my_peds1[11]Weapon = CombatPistol
my_peds1[11]Group = 1
my_peds1[11]SeatPosition = 0
my_peds1[11]my_peds_variation = Random
my_peds1[11]my_peds_Accuracy = 60
my_peds1[11]my_peds_Health = 100
my_peds1[11]my_peds_Armour = 0
my_peds1[11]my_peds_Invincible = 
my_peds1[11]my_peds_DrivingSpeed = 60
my_peds1[11]my_peds_DrivingStyle = 
my_peds1[11]my_peds_CombatEngaugeRange = 100
my_peds1[11]my_peds_CanLeaveGuardRange = 
my_peds1[11]my_peds_GuardRange = 5
my_peds1[11]my_peds_VecFallowDist = 5
my_peds1[11]my_peds_seeingRange = 30
my_peds1[11]my_peds_hearingRange = 30
my_peds1[11]my_peds_group_numb = 0
my_peds1[11]my_peds_Combat_Ability = 10
my_peds1[11]my_peds_senario = 
my_peds1[11]my_peds_can_exit_vehicle = True
my_peds1[11]my_peds_waypoint = 0
my_peds1[11]COMPONENT_FACE_DRAWABLE = 0
my_peds1[11]COMPONENT_FACE_TEXTURE = 0
my_peds1[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[11]COMPONENT_HEAD_TEXTURE = 0
my_peds1[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[11]COMPONENT_HAIR_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[11]COMPONENT_TORSO_TEXTURE = 0
my_peds1[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[11]COMPONENT_LEGS_TEXTURE = 0
my_peds1[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[11]COMPONENT_HANDS_TEXTURE = 0
my_peds1[11]COMPONENT_FEET_DRAWABLE = 0
my_peds1[11]COMPONENT_FEET_TEXTURE = 0
my_peds1[11]COMPONENT_EYES_DRAWABLE = 0
my_peds1[11]COMPONENT_EYES_TEXTURE = 0
my_peds1[11]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds1[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[11]COMPONENT_TASKS_TEXTURE = 0
my_peds1[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[11]PROP_HATS_INDEX = -1
my_peds1[11]PROP_HATS_TEXTURE = -1
my_peds1[11]PROP_GLASSES_INDEX = -1
my_peds1[11]PROP_GLASSES_TEXTURE = -1
my_peds1[11]PROP_EARS_INDEX = -1
my_peds1[11]PROP_EARS_TEXTURE = -1
my_peds1[12]Model = g_m_y_lost_03
my_peds1[12]Model2 = 0x32B11CDC
my_peds1[12]Positionx = -633.6019
my_peds1[12]Positiony = -1354.813
my_peds1[12]Positionz = 10.77429
my_peds1[12]Heading = 96.78362
my_peds1[12]Task = 6
my_peds1[12]Weapon = CombatPistol
my_peds1[12]Group = 1
my_peds1[12]SeatPosition = 0
my_peds1[12]my_peds_variation = Random
my_peds1[12]my_peds_Accuracy = 60
my_peds1[12]my_peds_Health = 100
my_peds1[12]my_peds_Armour = 0
my_peds1[12]my_peds_Invincible = 
my_peds1[12]my_peds_DrivingSpeed = 60
my_peds1[12]my_peds_DrivingStyle = 
my_peds1[12]my_peds_CombatEngaugeRange = 100
my_peds1[12]my_peds_CanLeaveGuardRange = 
my_peds1[12]my_peds_GuardRange = 5
my_peds1[12]my_peds_VecFallowDist = 5
my_peds1[12]my_peds_seeingRange = 30
my_peds1[12]my_peds_hearingRange = 30
my_peds1[12]my_peds_group_numb = 0
my_peds1[12]my_peds_Combat_Ability = 10
my_peds1[12]my_peds_senario = 
my_peds1[12]my_peds_can_exit_vehicle = True
my_peds1[12]my_peds_waypoint = 0
my_peds1[12]COMPONENT_FACE_DRAWABLE = 0
my_peds1[12]COMPONENT_FACE_TEXTURE = 2
my_peds1[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[12]COMPONENT_HEAD_TEXTURE = 0
my_peds1[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[12]COMPONENT_HAIR_TEXTURE = 0
my_peds1[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[12]COMPONENT_TORSO_TEXTURE = 1
my_peds1[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[12]COMPONENT_LEGS_TEXTURE = 0
my_peds1[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[12]COMPONENT_HANDS_TEXTURE = 0
my_peds1[12]COMPONENT_FEET_DRAWABLE = 0
my_peds1[12]COMPONENT_FEET_TEXTURE = 0
my_peds1[12]COMPONENT_EYES_DRAWABLE = 0
my_peds1[12]COMPONENT_EYES_TEXTURE = 0
my_peds1[12]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds1[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[12]COMPONENT_TASKS_TEXTURE = 0
my_peds1[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[12]PROP_HATS_INDEX = -1
my_peds1[12]PROP_HATS_TEXTURE = -1
my_peds1[12]PROP_GLASSES_INDEX = -1
my_peds1[12]PROP_GLASSES_TEXTURE = -1
my_peds1[12]PROP_EARS_INDEX = -1
my_peds1[12]PROP_EARS_TEXTURE = -1
my_peds1[13]Model = g_m_y_lost_03
my_peds1[13]Model2 = 0x32B11CDC
my_peds1[13]Positionx = -636.8889
my_peds1[13]Positiony = -1353.131
my_peds1[13]Positionz = 10.52505
my_peds1[13]Heading = 247.4772
my_peds1[13]Task = 8
my_peds1[13]Weapon = CombatPistol
my_peds1[13]Group = 1
my_peds1[13]SeatPosition = -1
my_peds1[13]my_peds_variation = Random
my_peds1[13]my_peds_Accuracy = 60
my_peds1[13]my_peds_Health = 100
my_peds1[13]my_peds_Armour = 0
my_peds1[13]my_peds_Invincible = 
my_peds1[13]my_peds_DrivingSpeed = 60
my_peds1[13]my_peds_DrivingStyle = 
my_peds1[13]my_peds_CombatEngaugeRange = 100
my_peds1[13]my_peds_CanLeaveGuardRange = 
my_peds1[13]my_peds_GuardRange = 5
my_peds1[13]my_peds_VecFallowDist = 5
my_peds1[13]my_peds_seeingRange = 30
my_peds1[13]my_peds_hearingRange = 30
my_peds1[13]my_peds_group_numb = 0
my_peds1[13]my_peds_Combat_Ability = 10
my_peds1[13]my_peds_senario = 
my_peds1[13]my_peds_can_exit_vehicle = True
my_peds1[13]my_peds_waypoint = 0
my_peds1[13]COMPONENT_FACE_DRAWABLE = 0
my_peds1[13]COMPONENT_FACE_TEXTURE = 1
my_peds1[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[13]COMPONENT_HEAD_TEXTURE = 0
my_peds1[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[13]COMPONENT_HAIR_TEXTURE = 0
my_peds1[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[13]COMPONENT_TORSO_TEXTURE = 0
my_peds1[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[13]COMPONENT_LEGS_TEXTURE = 1
my_peds1[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[13]COMPONENT_HANDS_TEXTURE = 0
my_peds1[13]COMPONENT_FEET_DRAWABLE = 1
my_peds1[13]COMPONENT_FEET_TEXTURE = 0
my_peds1[13]COMPONENT_EYES_DRAWABLE = 0
my_peds1[13]COMPONENT_EYES_TEXTURE = 0
my_peds1[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[13]COMPONENT_TASKS_TEXTURE = 0
my_peds1[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[13]PROP_HATS_INDEX = -1
my_peds1[13]PROP_HATS_TEXTURE = -1
my_peds1[13]PROP_GLASSES_INDEX = -1
my_peds1[13]PROP_GLASSES_TEXTURE = -1
my_peds1[13]PROP_EARS_INDEX = -1
my_peds1[13]PROP_EARS_TEXTURE = -1
my_peds1[14]Model = g_m_y_lost_02
my_peds1[14]Model2 = 0x3D843282
my_peds1[14]Positionx = -843.1997
my_peds1[14]Positiony = -830.1753
my_peds1[14]Positionz = 19.40348
my_peds1[14]Heading = 336.7835
my_peds1[14]Task = 8
my_peds1[14]Weapon = CombatPistol
my_peds1[14]Group = 1
my_peds1[14]SeatPosition = -1
my_peds1[14]my_peds_variation = Random
my_peds1[14]my_peds_Accuracy = 60
my_peds1[14]my_peds_Health = 100
my_peds1[14]my_peds_Armour = 0
my_peds1[14]my_peds_Invincible = 
my_peds1[14]my_peds_DrivingSpeed = 60
my_peds1[14]my_peds_DrivingStyle = 
my_peds1[14]my_peds_CombatEngaugeRange = 100
my_peds1[14]my_peds_CanLeaveGuardRange = 
my_peds1[14]my_peds_GuardRange = 5
my_peds1[14]my_peds_VecFallowDist = 5
my_peds1[14]my_peds_seeingRange = 30
my_peds1[14]my_peds_hearingRange = 30
my_peds1[14]my_peds_group_numb = 0
my_peds1[14]my_peds_Combat_Ability = 10
my_peds1[14]my_peds_senario = 
my_peds1[14]my_peds_can_exit_vehicle = True
my_peds1[14]my_peds_waypoint = 0
my_peds1[14]COMPONENT_FACE_DRAWABLE = 0
my_peds1[14]COMPONENT_FACE_TEXTURE = 1
my_peds1[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[14]COMPONENT_HEAD_TEXTURE = 0
my_peds1[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[14]COMPONENT_HAIR_TEXTURE = 0
my_peds1[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[14]COMPONENT_TORSO_TEXTURE = 2
my_peds1[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[14]COMPONENT_LEGS_TEXTURE = 2
my_peds1[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[14]COMPONENT_HANDS_TEXTURE = 0
my_peds1[14]COMPONENT_FEET_DRAWABLE = 0
my_peds1[14]COMPONENT_FEET_TEXTURE = 0
my_peds1[14]COMPONENT_EYES_DRAWABLE = 0
my_peds1[14]COMPONENT_EYES_TEXTURE = 0
my_peds1[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[14]COMPONENT_TASKS_TEXTURE = 0
my_peds1[14]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[14]PROP_HATS_INDEX = -1
my_peds1[14]PROP_HATS_TEXTURE = -1
my_peds1[14]PROP_GLASSES_INDEX = -1
my_peds1[14]PROP_GLASSES_TEXTURE = -1
my_peds1[14]PROP_EARS_INDEX = -1
my_peds1[14]PROP_EARS_TEXTURE = -1
my_peds1[15]Model = g_m_y_lost_02
my_peds1[15]Model2 = 0x3D843282
my_peds1[15]Positionx = -843.1333
my_peds1[15]Positiony = -826.1761
my_peds1[15]Positionz = 19.24197
my_peds1[15]Heading = 126.7835
my_peds1[15]Task = 6
my_peds1[15]Weapon = CombatPistol
my_peds1[15]Group = 1
my_peds1[15]SeatPosition = 0
my_peds1[15]my_peds_variation = Random
my_peds1[15]my_peds_Accuracy = 60
my_peds1[15]my_peds_Health = 100
my_peds1[15]my_peds_Armour = 0
my_peds1[15]my_peds_Invincible = 
my_peds1[15]my_peds_DrivingSpeed = 60
my_peds1[15]my_peds_DrivingStyle = 
my_peds1[15]my_peds_CombatEngaugeRange = 100
my_peds1[15]my_peds_CanLeaveGuardRange = 
my_peds1[15]my_peds_GuardRange = 5
my_peds1[15]my_peds_VecFallowDist = 5
my_peds1[15]my_peds_seeingRange = 30
my_peds1[15]my_peds_hearingRange = 30
my_peds1[15]my_peds_group_numb = 0
my_peds1[15]my_peds_Combat_Ability = 10
my_peds1[15]my_peds_senario = 
my_peds1[15]my_peds_can_exit_vehicle = True
my_peds1[15]my_peds_waypoint = 0
my_peds1[15]COMPONENT_FACE_DRAWABLE = 0
my_peds1[15]COMPONENT_FACE_TEXTURE = 0
my_peds1[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[15]COMPONENT_HEAD_TEXTURE = 0
my_peds1[15]COMPONENT_HAIR_DRAWABLE = 1
my_peds1[15]COMPONENT_HAIR_TEXTURE = 0
my_peds1[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[15]COMPONENT_TORSO_TEXTURE = 2
my_peds1[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[15]COMPONENT_LEGS_TEXTURE = 2
my_peds1[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[15]COMPONENT_HANDS_TEXTURE = 0
my_peds1[15]COMPONENT_FEET_DRAWABLE = 0
my_peds1[15]COMPONENT_FEET_TEXTURE = 0
my_peds1[15]COMPONENT_EYES_DRAWABLE = 0
my_peds1[15]COMPONENT_EYES_TEXTURE = 0
my_peds1[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[15]COMPONENT_TASKS_TEXTURE = 0
my_peds1[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[15]PROP_HATS_INDEX = -1
my_peds1[15]PROP_HATS_TEXTURE = -1
my_peds1[15]PROP_GLASSES_INDEX = -1
my_peds1[15]PROP_GLASSES_TEXTURE = -1
my_peds1[15]PROP_EARS_INDEX = -1
my_peds1[15]PROP_EARS_TEXTURE = -1
my_peds1[16]Model = g_m_y_lost_02
my_peds1[16]Model2 = 0x3D843282
my_peds1[16]Positionx = -538.8083
my_peds1[16]Positiony = -942.5176
my_peds1[16]Positionz = 23.76567
my_peds1[16]Heading = 62.37226
my_peds1[16]Task = 8
my_peds1[16]Weapon = Pistol
my_peds1[16]Group = 1
my_peds1[16]SeatPosition = -1
my_peds1[16]my_peds_variation = Default
my_peds1[16]my_peds_Accuracy = 60
my_peds1[16]my_peds_Health = 100
my_peds1[16]my_peds_Armour = 0
my_peds1[16]my_peds_Invincible = 
my_peds1[16]my_peds_DrivingSpeed = 60
my_peds1[16]my_peds_DrivingStyle = 
my_peds1[16]my_peds_CombatEngaugeRange = 100
my_peds1[16]my_peds_CanLeaveGuardRange = 
my_peds1[16]my_peds_GuardRange = 5
my_peds1[16]my_peds_VecFallowDist = 5
my_peds1[16]my_peds_seeingRange = 30
my_peds1[16]my_peds_hearingRange = 30
my_peds1[16]my_peds_group_numb = 0
my_peds1[16]my_peds_Combat_Ability = 10
my_peds1[16]my_peds_senario = 
my_peds1[16]my_peds_can_exit_vehicle = True
my_peds1[16]my_peds_waypoint = 0
my_peds1[16]COMPONENT_FACE_DRAWABLE = 0
my_peds1[16]COMPONENT_FACE_TEXTURE = 0
my_peds1[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[16]COMPONENT_HEAD_TEXTURE = 0
my_peds1[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[16]COMPONENT_HAIR_TEXTURE = 0
my_peds1[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[16]COMPONENT_TORSO_TEXTURE = 0
my_peds1[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[16]COMPONENT_LEGS_TEXTURE = 0
my_peds1[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[16]COMPONENT_HANDS_TEXTURE = 0
my_peds1[16]COMPONENT_FEET_DRAWABLE = 0
my_peds1[16]COMPONENT_FEET_TEXTURE = 0
my_peds1[16]COMPONENT_EYES_DRAWABLE = 0
my_peds1[16]COMPONENT_EYES_TEXTURE = 0
my_peds1[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[16]COMPONENT_TASKS_TEXTURE = 0
my_peds1[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[16]PROP_HATS_INDEX = -1
my_peds1[16]PROP_HATS_TEXTURE = -1
my_peds1[16]PROP_GLASSES_INDEX = -1
my_peds1[16]PROP_GLASSES_TEXTURE = -1
my_peds1[16]PROP_EARS_INDEX = -1
my_peds1[16]PROP_EARS_TEXTURE = -1
my_peds1[17]Model = g_m_y_lost_02
my_peds1[17]Model2 = 0x3D843282
my_peds1[17]Positionx = -540.3407
my_peds1[17]Positiony = -940.7607
my_peds1[17]Positionz = 23.69962
my_peds1[17]Heading = 227.3723
my_peds1[17]Task = 6
my_peds1[17]Weapon = Pistol
my_peds1[17]Group = 1
my_peds1[17]SeatPosition = 0
my_peds1[17]my_peds_variation = Default
my_peds1[17]my_peds_Accuracy = 60
my_peds1[17]my_peds_Health = 100
my_peds1[17]my_peds_Armour = 0
my_peds1[17]my_peds_Invincible = 
my_peds1[17]my_peds_DrivingSpeed = 60
my_peds1[17]my_peds_DrivingStyle = 
my_peds1[17]my_peds_CombatEngaugeRange = 100
my_peds1[17]my_peds_CanLeaveGuardRange = 
my_peds1[17]my_peds_GuardRange = 5
my_peds1[17]my_peds_VecFallowDist = 5
my_peds1[17]my_peds_seeingRange = 30
my_peds1[17]my_peds_hearingRange = 30
my_peds1[17]my_peds_group_numb = 0
my_peds1[17]my_peds_Combat_Ability = 10
my_peds1[17]my_peds_senario = 
my_peds1[17]my_peds_can_exit_vehicle = True
my_peds1[17]my_peds_waypoint = 0
my_peds1[17]COMPONENT_FACE_DRAWABLE = 0
my_peds1[17]COMPONENT_FACE_TEXTURE = 0
my_peds1[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[17]COMPONENT_HEAD_TEXTURE = 0
my_peds1[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[17]COMPONENT_HAIR_TEXTURE = 0
my_peds1[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[17]COMPONENT_TORSO_TEXTURE = 0
my_peds1[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[17]COMPONENT_LEGS_TEXTURE = 0
my_peds1[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[17]COMPONENT_HANDS_TEXTURE = 0
my_peds1[17]COMPONENT_FEET_DRAWABLE = 0
my_peds1[17]COMPONENT_FEET_TEXTURE = 0
my_peds1[17]COMPONENT_EYES_DRAWABLE = 0
my_peds1[17]COMPONENT_EYES_TEXTURE = 0
my_peds1[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[17]COMPONENT_TASKS_TEXTURE = 0
my_peds1[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[17]PROP_HATS_INDEX = -1
my_peds1[17]PROP_HATS_TEXTURE = -1
my_peds1[17]PROP_GLASSES_INDEX = -1
my_peds1[17]PROP_GLASSES_TEXTURE = -1
my_peds1[17]PROP_EARS_INDEX = -1
my_peds1[17]PROP_EARS_TEXTURE = -1
